Marvel Champions: Doctor Strange Breakdown

Guess what? I recently bought a few expansions for my favorite card game, Marvel Champions, and you know what that means: it’s time for more character breakdowns! Since it’s been a little while, let me refresh you. These breakdowns are a look at a character’s unique fifteen-card deck, examining how well that deck captures theContinue reading “Marvel Champions: Doctor Strange Breakdown”

A Host of New Monsters Await in Bestiary 3

If there’s one thing I love, it’s a new monster book! Flipping through old Monster Manuals as a kid is what got me into TTRPGs in the first place. Naturally, I grabbed Paizo’s new Bestiary 3 as quickly as I could, and after flipping through it the last few days, I’m impressed. Paizo has alwaysContinue reading “A Host of New Monsters Await in Bestiary 3”

Marvel Champions and X-Men: My Hopes

I love the X-Men. They are, by far, my favorite superheroes. I also love Marvel Champions, which over the past year has become perhaps my favorite card game. Naturally, then, I’m eagerly awaiting the day that X-Men decks start hitting shelves. That day is probably a long way off, but hey, a guy can dream!Continue reading “Marvel Champions and X-Men: My Hopes”

The Galaxy’s Most Wanted Pushes Marvel Champions’ Design

As regular readers certainly know by now, I’m a huge fan of the card game Marvel Champions (in fact, brace yourself, because character breakdowns are probably on their way back). Last week, the game released its second campaign box expansion–a large set that contains two new heroes and five new villain scenarios, which are meantContinue reading “The Galaxy’s Most Wanted Pushes Marvel Champions’ Design”

Monster Hunter Rise: The Monster Mash

I’ve talked a lot this week about Monster Hunter Rise–because it’s amazing–but one thing I haven’t addressed yet is, well, the monsters. As one might expect, a game called Monster Hunter lives and dies by the monsters it contains, so you have to ask: how does Rise stack up? Very well, it turns out! Rise‘sContinue reading “Monster Hunter Rise: The Monster Mash”

Monster Hunter Rise: Wirebugs and Palamutes

Monster Hunter Week continues! I can’t stop playing this game, and as a result, I can’t stop talking (and writing) about this game. There are a myriad of improvements to the classic formula in Monster Hunter Rise, but if you ask anyone what their favorite is, you’re bound to get one of two answers: eitherContinue reading “Monster Hunter Rise: Wirebugs and Palamutes”

Monster Hunter Rise: Hammer Time

Okay, yes, that title is on the nose. I had to come up with some kind of hammer-based joke, and this is the best I could do; judge me if you must, but I have no regrets. Let’s talk about Monster Hunter Rise. I got into the Monster Hunter franchise pretty recently–World was the firstContinue reading “Monster Hunter Rise: Hammer Time”

Mini-Campaign #3: Old Growth

As I’ve mentioned in my previous articles, I’ve been in sort of a rut when it comes to tabletop games. To combat that, I’ve worked up a few ideas for mini-campaigns that might get me excited to play again. I’ve already covered two of them; today I’ll wrap up with one I’ve tentatively titled “OldContinue reading “Mini-Campaign #3: Old Growth”